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Card decks will never be excessively large (> uint32) since there never was a computer room big enough to hold that many cards. :-) Hopper counts and size are all of type t_addr since they are referenced relative to uptr->pos which tracks the hopper position. That state is managed so position is properly managed across a SAVE/RESTORE. On some systems that use sim_card, t_addr is 64bits, hence
52 KiB
52 KiB