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Make it really easy to test putting undefined symbols in the main table.
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354aadfdc0
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@ -207,17 +207,26 @@ void implicit_gbl(
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switch (value->type) {
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case EX_UNDEFINED_SYM:
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{
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if (!(value->data.symbol->flags & SYMBOLFLAG_LOCAL)) { /* Unless it's a
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local symbol, */
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if (!(value->data.symbol->flags & SYMBOLFLAG_LOCAL)) {
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/* Unless it's a local symbol, */
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if (enabl_gbl) {
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/* Either make the undefined symbol into an implicit global */
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add_sym(value->data.symbol->label, 0, SYMBOLFLAG_GLOBAL, &absolute_section, &implicit_st);
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/* either make the undefined symbol into an
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implicit global */
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add_sym(value->data.symbol->label, 0, SYMBOLFLAG_GLOBAL,
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&absolute_section, &implicit_st);
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} else {
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/* or add it to the undefined symbol table,
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purely for listing purposes.
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It also works to add it to symbol_st,
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all code is carefully made for that. */
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add_sym(value->data.symbol->label, 0, SYMBOLFLAG_UNDEFINED, &absolute_section, &undefined_st);
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#define ADD_UNDEFINED_SYMBOLS_TO_MAIN_SYMBOL_TABLE 0
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#if ADD_UNDEFINED_SYMBOLS_TO_MAIN_SYMBOL_TABLE
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add_sym(value->data.symbol->label, 0, SYMBOLFLAG_UNDEFINED,
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&symbol_st, &undefined_st);
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#else
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add_sym(value->data.symbol->label, 0, SYMBOLFLAG_UNDEFINED,
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&absolute_section, &undefined_st);
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#endif
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}
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}
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}
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