mirror of
https://github.com/pkimpel/retro-b5500.git
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2. Implement interrupt and device status latching in B5500CentralControl to support better UI display. 3. Implement B5500CardPunch device. 4. Implement preliminary and experimental B5500DummyPrinter device; correct printer I/O initiation in IOUnit. 5. Correct the way that Printer Finished interrupts are handled in IOUnit and CentralControl. 6. Implement Card Load Select in B5500Console and B5500SyllableDebugger. 7. Fix lack of presence-bit detection in return ops for returned values. 8. Redesign B5500CardReader UI to show last two cards read; change method of emptying the input hopper. 9. Set CHECK option and rework SYSTEM/LOG initialization in B5500ColdLoader.html. 10. Centralize system memory cycle time setting; change from 6us to 4us memory cycle time. 11. Increase Processor timeslice to 16ms and rework Processor.schedule() internals for more accurate performance throttling in browsers with poor setTimeout() granularity. 12. Reduce Processor syllable overhead from 2 cycles to 1. 13. Change B5500SPOUnit method of output to "paper" to work better in Google Chrome. 14. Make documentation and debugging enhancements in B5500IOUnit. 15. Release initial test website HTML and Unisys license PDF. 16. Commit Mark XVI DCMCP transcription as of 2013-06-21.
323 lines
12 KiB
JavaScript
323 lines
12 KiB
JavaScript
/***********************************************************************
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* retro-b5500/emulator B5500CardPunch.js
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************************************************************************
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* Copyright (c) 2013, Nigel Williams and Paul Kimpel.
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* Licensed under the MIT License, see
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* http://www.opensource.org/licenses/mit-license.php
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************************************************************************
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* B5500 Card Punch Peripheral Unit module.
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*
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* Defines a card punch peripheral unit type.
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*
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************************************************************************
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* 2013-06-16 P.Kimpel
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* Original version, from B5500CardReader.js & B5500DummyPrinter.js.
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***********************************************************************/
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"use strict";
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/**************************************/
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function B5500CardPunch(mnemonic, unitIndex, designate, statusChange, signal) {
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/* Constructor for the CardPunch object */
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var that = this;
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this.mnemonic = mnemonic; // Unit mnemonic
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this.unitIndex = unitIndex; // Ready-mask bit number
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this.designate = designate; // IOD unit designate number
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this.statusChange = statusChange; // external function to call for ready-status change
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this.signal = signal; // external function to call for special signals (not used here)
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this.clear();
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this.window = window.open("", mnemonic);
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if (this.window) {
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this.window.close(); // destroy the previously-existing window
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this.window = null;
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}
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this.doc = null;
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this.stacker1 = null;
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this.endOfStacker1 = null;
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this.stacker2 = null;
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this.endOfStacker2 = null;
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this.window = window.open("/B5500/webUI/B5500CardPunch.html", mnemonic,
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"scrollbars=no,resizable,width=700,height=500");
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this.window.addEventListener("load", function() {
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that.punchOnload();
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}, false);
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}
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B5500CardPunch.prototype.cardsPerMinute = 300; // Punch speed
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B5500CardPunch.prototype.maxScrollLines = 800; // Maximum punch stacker scrollback (stacker capacity)
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/**************************************/
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B5500CardPunch.prototype.$$ = function $$(e) {
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return this.doc.getElementById(e);
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};
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/**************************************/
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B5500CardPunch.prototype.clear = function clear() {
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/* Initializes (and if necessary, creates) the punch unit state */
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this.ready = false; // ready status
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this.busy = false; // busy status
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this.activeIOUnit = 0; // I/O unit currently using this device
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this.errorMask = 0; // error mask for finish()
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this.finish = null; // external function to call for I/O completion
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this.runoutArmed = false; // EOF button: armed state
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this.stopCount = 0; // stopCount for clearing the input buffer
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this.stacker1Count = 0; // cards in stacker #1
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this.stacker2Count = 0; // cards in stacker #2
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};
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/**************************************/
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B5500CardPunch.prototype.hasClass = function hasClass(e, name) {
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/* returns true if element "e" has class "name" in its class list */
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var classes = e.className;
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if (!e) {
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return false;
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} else if (classes == name) {
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return true;
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} else {
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return (classes.search("\\b" + name + "\\b") >= 0);
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}
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};
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/**************************************/
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B5500CardPunch.prototype.addClass = function addClass(e, name) {
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/* Adds a class "name" to the element "e"s class list */
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if (!this.hasClass(e, name)) {
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e.className += (" " + name);
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}
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};
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/**************************************/
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B5500CardPunch.prototype.removeClass = function removeClass(e, name) {
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/* Removes the class "name" from the element "e"s class list */
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e.className = e.className.replace(new RegExp("\\b" + name + "\\b\\s*", "g"), "");
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};
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/**************************************/
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B5500CardPunch.prototype.setPunchReady = function setPunchReady(ready) {
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/* Controls the ready-state of the card punch */
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if (ready && !this.ready) {
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this.statusChange(1);
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this.removeClass(this.$$("CPNotReadyLight"), "redLit");
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this.ready = true;
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if (this.runoutArmed) {
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if (this.stacker1Count || this.stacker2Count) {
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if (this.window.confirm("Empty both " + this.mnemonic + " stackers?")) {
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this.stacker1Count = this.stacker2Count = 0;
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this.$$("CPStacker1Bar").value = 0;
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this.$$("CPStacker2Bar").value = 0;
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while (this.stacker1.firstChild) {
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this.stacker1.removeChild(this.stacker1.firstChild);
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}
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while (this.stacker2.firstChild) {
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this.stacker2.removeChild(this.stacker2.firstChild);
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}
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}
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}
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this.armRunout(false);
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}
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} else if (!ready && this.ready) {
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this.statusChange(0);
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this.addClass(this.$$("CPNotReadyLight"), "redLit");
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this.ready = false;
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}
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};
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/**************************************/
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B5500CardPunch.prototype.armRunout = function armRunout(armed) {
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/* Controls the arming/disarming of the EOF signal when starting with
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an empty input stacker */
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if (armed && !this.ready) {
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this.addClass(this.$$("CPRunoutBtn"), "redLit");
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this.runoutArmed = true;
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} else {
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this.removeClass(this.$$("CPRunoutBtn"), "redLit");
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this.runoutArmed = false;
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}
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};
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/**************************************/
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B5500CardPunch.prototype.CPStartBtn_onclick = function CPStartBtn_onclick(ev) {
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/* Handle the click event for the START button */
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var that = this;
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if (!this.ready) {
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this.stopCount = 0;
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if (this.bufIndex < this.bufLength) {
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}
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this.setPunchReady(true);
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}
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};
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/**************************************/
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B5500CardPunch.prototype.CPStopBtn_onclick = function CPStopBtn_onclick(ev) {
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/* Handle the click event for the STOP button */
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if (this.ready) {
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this.setPunchReady(false);
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} else if (this.runoutArmed) {
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this.armRunout(false);
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}
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};
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/**************************************/
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B5500CardPunch.prototype.CPRunoutBtn_onclick = function CPRunoutBtn_onclick(ev) {
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/* Handle the click event for the EOF button */
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this.armRunout(!this.runoutArmed);
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};
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/**************************************/
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B5500CardPunch.prototype.punchOnload = function punchOnload() {
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/* Initializes the punch window and user interface */
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var that = this;
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this.doc = this.window.document;
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this.doc.title = "retro-B5500 " + this.mnemonic;
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this.stacker1Frame = this.$$("CPStacker1Frame");
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this.stacker1Frame.contentDocument.head.innerHTML += "<style>" +
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"BODY {background-color: #F0DCB0; margin: 2px} " +
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"PRE {margin: 0; font-size: 9pt; font-family: Lucida Sans Typewriter, Courier New, Courier, monospace}" +
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"</style>";
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this.stacker1 = this.doc.createElement("pre");
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this.stacker1Frame.contentDocument.body.appendChild(this.stacker1);
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this.endOfStacker1 = this.doc.createElement("div");
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this.stacker1Frame.contentDocument.body.appendChild(this.endOfStacker1);
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this.stacker2Frame = this.$$("CPStacker2Frame");
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this.stacker2Frame.contentDocument.head.innerHTML += "<style>" +
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"BODY {background-color: #F0DCB0; margin: 2px} " +
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"PRE {margin: 0; font-size: 9pt; font-family: Lucida Sans Typewriter, Courier New, Courier, monospace}" +
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"</style>";
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this.stacker2 = this.doc.createElement("pre");
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this.stacker2Frame.contentDocument.body.appendChild(this.stacker2);
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this.endOfStacker2 = this.doc.createElement("div");
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this.stacker2Frame.contentDocument.body.appendChild(this.endOfStacker2);
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this.window.moveTo(0, 180);
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this.window.resizeTo(this.window.outerWidth+this.$$("CPDiv").scrollWidth-this.window.innerWidth+12,
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this.window.outerHeight+this.$$("CPDiv").scrollHeight-this.window.innerHeight+12);
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this.armRunout(false);
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this.setPunchReady(true);
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this.$$("CPStartBtn").addEventListener("click", function(ev) {
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that.CPStartBtn_onclick(ev);
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}, false);
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this.$$("CPStopBtn").addEventListener("click", function(ev) {
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that.CPStopBtn_onclick(ev);
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}, false);
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this.$$("CPRunoutBtn").addEventListener("click", function(ev) {
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that.CPRunoutBtn_onclick(ev);
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}, false);
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this.$$("CPStacker1Bar").max = this.maxScrollLines;
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this.$$("CPStacker2Bar").max = this.maxScrollLines;
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};
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/**************************************/
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B5500CardPunch.prototype.appendLine = function appendLine(stacker, text) {
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/* Removes excess lines already printed, then appends a new <pre> element
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to the <iframe>, creating an empty text node inside the new element */
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var count = stacker.childNodes.length;
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var line = this.doc.createTextNode(text || "");
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//while (count-- > this.maxScrollLines) {
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// stacker.removeChild(stacker.firstChild);
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//}
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stacker.appendChild(line);
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};
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/**************************************/
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B5500CardPunch.prototype.read = function read(finish, buffer, length, mode, control) {
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/* Initiates a read operation on the unit */
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finish(0x04, 0); // report unit not ready
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};
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/**************************************/
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B5500CardPunch.prototype.space = function space(finish, length, control) {
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/* Initiates a space operation on the unit */
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finish(0x04, 0); // report unit not ready
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};
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/**************************************/
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B5500CardPunch.prototype.write = function write(finish, buffer, length, mode, control) {
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/* Initiates a write operation on the unit */
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var text;
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var that = this;
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this.errorMask = 0;
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this.busy = true;
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text = String.fromCharCode.apply(null, buffer.subarray(0, length));
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//console.log("WRITE: L=" + length + ", M=" + mode + ", C=" + control + " : " + text);
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if (control) {
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this.appendLine(this.stacker2, text + "\n");
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this.endOfStacker2.scrollIntoView();
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this.$$("CPStacker2Bar").value = (++this.stacker2Count);
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if (this.stacker2Count >= this.maxScrollLines) {
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this.setPunchReady(false);
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}
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} else {
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this.appendLine(this.stacker1, text + "\n");
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this.endOfStacker1.scrollIntoView();
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this.$$("CPStacker1Bar").value = (++this.stacker1Count);
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if (this.stacker1Count >= this.maxScrollLines) {
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this.setPunchReady(false);
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}
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}
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setTimeout(function() {
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that.busy = false;
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finish(that.errorMask, length);
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}, 60000/this.cardsPerMinute);
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};
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/**************************************/
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B5500CardPunch.prototype.erase = function erase(finish, length) {
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/* Initiates an erase operation on the unit */
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finish(0x04, 0); // report unit not ready
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};
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/**************************************/
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B5500CardPunch.prototype.rewind = function rewind(finish) {
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/* Initiates a rewind operation on the unit */
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finish(0x04, 0); // report unit not ready
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};
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/**************************************/
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B5500CardPunch.prototype.readCheck = function readCheck(finish, length, control) {
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/* Initiates a read check operation on the unit */
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finish(0x04, 0); // report unit not ready
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};
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/**************************************/
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B5500CardPunch.prototype.readInterrogate = function readInterrogate(finish, control) {
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/* Initiates a read interrogate operation on the unit */
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finish(0x04, 0); // report unit not ready
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};
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/**************************************/
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B5500CardPunch.prototype.writeInterrogate = function writeInterrogate(finish, control) {
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/* Initiates a write interrogate operation on the unit */
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finish(0x04, 0); // report unit not ready
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};
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