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SCP: Correct unit level debug logic to avoid potential segfault
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2
scp.h
2
scp.h
@@ -342,7 +342,7 @@ void sim_debug_unit (uint32 dbits, UNIT* uptr, const char *fmt, ...) GCC_FMT_ATT
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void _sim_debug_unit (uint32 dbits, UNIT *uptr, const char* fmt, ...) GCC_FMT_ATTR(3, 4);
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void _sim_debug_device (uint32 dbits, DEVICE* dptr, const char* fmt, ...) GCC_FMT_ATTR(3, 4);
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#define sim_debug(dbits, dptr, ...) do { if ((sim_deb != NULL) && ((dptr) != NULL) && ((dptr)->dctrl & (dbits))) _sim_debug_device (dbits, dptr, __VA_ARGS__);} while (0)
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#define sim_debug_unit(dbits, uptr, ...) do { if ((sim_deb != NULL) && ((uptr) != NULL) && (((uptr)->dctrl | (uptr)->dptr->dctrl) & (dbits))) _sim_debug_unit (dbits, uptr, __VA_ARGS__);} while (0)
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#define sim_debug_unit(dbits, uptr, ...) do { if ((sim_deb != NULL) && ((uptr) != NULL) && (uptr->dptr != NULL) && (((uptr)->dctrl | (uptr)->dptr->dctrl) & (dbits))) _sim_debug_unit (dbits, uptr, __VA_ARGS__);} while (0)
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#endif
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void sim_flush_buffered_files (void);
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