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VIDEO: - Make mouse motion activity consistent with SDL relative direction. Add error output when mouse events are discarded due to queue full. If a client application delivers motion information in a different relative sense, then that application needs to make the adjustments from the SDL standard direction. - Added SHOW dev VIDEO capability to describe the underlying SDL video capabilities of the current SDL library and host execution environment. - Force software based rendering under SDL2. Enhanced debug info. - Added host OS cursor integration support. - Reorganize libSDL vs libSDL2 version implementation to leverage common logic without replication. QVSS: - Coalesced adjacent screen row updates to minimize vid_draw operations - Report all relative mouse motion in the mouse position register AND mouse motion data. - Added debugging information for cursor and scan line map updates - Add option "SET QVSS CAPTURED" to force capture input mode.
7.5 KiB
7.5 KiB