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@@ -218,7 +218,8 @@ CPhysical::GetBoundRect(void)
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void
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CPhysical::AddToMovingList(void)
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{
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m_movingListNode = CWorld::GetMovingEntityList().InsertItem(this);
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if (!bIsStaticWaitingForCollision)
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m_movingListNode = CWorld::GetMovingEntityList().InsertItem(this);
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}
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void
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