1
0
mirror of https://github.com/Gehstock/Mist_FPGA.git synced 2026-02-22 23:27:22 +00:00
Files
Gehstock.Mist_FPGA/Arcade_MiST/Atari Discrete Logic/ComputerSpace_MiST/rtl/ComputerSpace_MiST.sv
2019-03-07 21:01:17 +01:00

176 lines
4.1 KiB
Systemverilog

module ComputerSpace_MiST(
output LED,
output [5:0] VGA_R,
output [5:0] VGA_G,
output [5:0] VGA_B,
output VGA_HS,
output VGA_VS,
output AUDIO_L,
output AUDIO_R,
input SPI_SCK,
output SPI_DO,
input SPI_DI,
input SPI_SS2,
input SPI_SS3,
input CONF_DATA0,
input CLOCK_27
);
`include "build_id.v"
localparam CONF_STR = {
"C.SPACE;;",
// "O1,Self_Test,Off,On;",
"O2,Color,No,Yes;",
"O34,Scanlines,Off,25%,50%,75%;",
"T6,Reset;",
"V,v1.20.",`BUILD_DATE
};
assign AUDIO_R = AUDIO_L;
assign LED = 1;
wire [31:0] status;
wire [1:0] buttons;
wire [1:0] switches;
wire scandoublerD;
wire ypbpr;
wire ps2_kbd_clk, ps2_kbd_data;
wire [15:0] audio;
wire [3:0] video;
wire hs, vs, blank;
wire clk_sys, clk_25, clk_6p25, clk_5;
pll pll(
.inclk0(CLOCK_27),
.c0(clk_sys),//50 MHz for game/sound generator?
.c1(clk_25), //4x pixel clock
.c3(clk_5) //5,842 MHz pixel/game clock
);
video_mixer video_mixer(
.clk_sys(clk_25),
.ce_pix(clk_5),
.ce_pix_actual(clk_5),
.SPI_SCK(SPI_SCK),
.SPI_SS3(SPI_SS3),
.SPI_DI(SPI_DI),
.R(blank ? 0 : {r,r[1:0]}),
.G(blank ? 0 : {g,g[1:0]}),
.B(blank ? 0 : {b,b[1:0]}),
.HSync(hs),
.VSync(vs),
.VGA_R(VGA_R),
.VGA_G(VGA_G),
.VGA_B(VGA_B),
.VGA_VS(VGA_VS),
.VGA_HS(VGA_HS),
.scandoublerD(scandoublerD),
.scanlines(scandoublerD ? 2'b00 : status[4:3]),
.ypbpr(ypbpr),
.ypbpr_full(1),
.line_start(0),
.mono(0)
);
mist_io #(
.STRLEN(($size(CONF_STR)>>3)))
mist_io(
.clk_sys (clk_sys ),
.conf_str (CONF_STR ),
.SPI_SCK (SPI_SCK ),
.CONF_DATA0 (CONF_DATA0 ),
.SPI_SS2 (SPI_SS2 ),
.SPI_DO (SPI_DO ),
.SPI_DI (SPI_DI ),
.buttons (buttons ),
.switches (switches ),
.scandoublerD (scandoublerD ),
.ypbpr (ypbpr ),
.ps2_key (ps2_key ),
.joystick_0 (joystick_0 ),
.joystick_1 (joystick_1 ),
.status (status )
);
dac #(
.MSBI(15))
dac(
.DACout(AUDIO_L),
.DACin({~audio[15], audio[14:0]}),
.CLK(clk_sys),
.RESET(0)
);
wire [64:0] ps2_key;
wire [15:0] joystick_0, joystick_1;
wire [15:0] joy = joystick_0 | joystick_1;
wire pressed = ps2_key[9];
wire [8:0] code = ps2_key[8:0];
always @(posedge clk_sys) begin
reg old_state;
old_state <= ps2_key[10];
if(old_state != ps2_key[10]) begin
casex(code)
'hX6B: btn_left <= pressed; // left
'hX74: btn_right <= pressed; // right
'h029: btn_thrust <= pressed; // space
'h014: btn_fire <= pressed; // ctrl
'h005: btn_start <= pressed; // F1
endcase
end
end
reg btn_right = 0;
reg btn_left = 0;
reg btn_fire = 0;
reg btn_thrust= 0;
reg btn_start = 0;
wire m_left = btn_left | joy[1];
wire m_right = btn_right | joy[0];
wire m_thrust = btn_thrust | joy[4];
wire m_fire = btn_fire | joy[5];
wire m_start = btn_start | joy[6];
computer_space_top computerspace(
.reset(buttons[1] | status[0] | status[6]),
.clock_50(clk_sys),
.game_clk(clk_5),
.signal_ccw(m_left),
.signal_cw(m_right),
.signal_thrust(m_thrust),
.signal_fire(m_fire),
.signal_start(m_start),
.hsync(hs),
.vsync(vs),
.blank(blank),
.video(video),
.audio(audio)
);
wire [5:0] rs,gs,bs, ro,go,bo, rc,gc,bc, rm,gm,bm;
wire [3:0] r, g, b;
assign r = blank ? 0 : (rm[5:4] ? 4'b1111 : rm[3:0]) ^ {4{inv}};
assign g = blank ? 0 : (gm[5:4] ? 4'b1111 : gm[3:0]) ^ {4{inv}};
assign b = blank ? 0 : (bm[5:4] ? 4'b1111 : bm[3:0]) ^ {4{inv}};
assign {rs,gs,bs} = ~video[0] ? 18'd0 : status[2] ? {6'b0111,6'b0111,6'b0111} : {6'b0111,6'b0111,6'b0111};
assign {rc,gc,bc} = ~video[1] ? 18'd0 : status[2] ? {6'b0000,6'b1111,6'b1111} : {6'b0111,6'b0111,6'b0111};
assign {ro,go,bo} = ~video[2] ? 18'd0 : status[2] ? {6'b1111,6'b1111,6'b0000} : {6'b1111,6'b1111,6'b1111};
assign rm = rs + ro + rc;
assign gm = gs + go + gc;
assign bm = bs + bo + bc;
reg inv;
always @(posedge clk_5) begin
reg old_vs, cur_inv;
old_vs <= vs;
cur_inv <= cur_inv | video[3];
if (~old_vs & vs) {inv,cur_inv} <= {cur_inv, 1'b0};
end
endmodule