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55 Commits

Author SHA1 Message Date
Nick Briggs
32335d5304 Rename sdl_bitblt_to_texture2 to sdl_bitblt_to_texture_exact to be more descriptive 2021-12-20 12:56:11 -08:00
Nick Briggs
e175a69377 Use SDL_LowerBlitScaled() rather than SDL_BlitScaled() 2021-12-10 16:35:19 -08:00
Nick Briggs
f87b1604e5 Handle pixel scaling when creating the cursors 2021-12-06 19:21:10 -08:00
Nick Briggs
88f5729727 Merge branch 'master' into sdl-texture-direct 2021-11-26 19:57:40 -08:00
Nick Briggs
ceda3d146e Clean up cursor code
Use the Lisp type DLword where referring to data stored by Lisp
Access the extern EmCursorBitMap68K directly where appropriate.
Use GETBYTE() macro to correct for endian-ness of host system
when accessing the cursor bitmaps.
Cached cursors can use an ordering strategy that only promotes the
found item if it is third or later in the list since in normal
operation Medley is highly likely to flip back-and-forth between
two cursors.
2021-11-26 18:02:21 -08:00
Nick Briggs
753c7d37a9 Reformat to standard with clang-format 2021-11-23 17:52:37 -08:00
Nick Briggs
ffd86beb52 Cleanup, strip some debug/performance code in display update, minor formatting 2021-11-23 17:45:01 -08:00
Nick Briggs
31a244c0e6 Implement bitblt to texture at bit level rather than word level, some cleanup
sdl_bitblt_to_texture2 is an experiment, parallel to sdl_bitblt_to_texture
that only moves as many bits as are required, rather than rounding down(up) to the
nearest (16-bit) word boundary for the start(end) of the line.

Introduces some name changes to make things a little clearer.
2021-11-20 18:26:50 -08:00
Nick Briggs
2eae377e5f Take pixelscale into account when repositioning cursor 2021-11-17 12:27:13 -08:00
Nick Briggs
00125785be Some systems require C99 extensions to get sigset utilities. 2021-11-15 18:57:51 -08:00
Nick Briggs
c32233b824 Speedups in texture based display path
Instead of checking "do_invert" at each pixel assignment, assign the
foreground and background colors appropriately when responding to the
(VIDEOCOLOR x) call.

Modify sdl_bitblt_to_texture() so that it does less arithmetic in the inner loop,
including using a table of masks rather than computing 1<<n on each pixel.
Modify sdl_bitblt_to_texture() so that it accesses the Lisp display region
16-bits at a time with the correct ordering for whether we are on a byte-swapped
system or not.
2021-11-15 18:38:16 -08:00
Nick Briggs
3091bb2e5a Minor changes to add missing file for SDL and set no extensions for C compiler
Sets CMAKE_C_EXTENSIONS to OFF as we wish to use c99 *not* gnu99
Adds inc/sdldefs.h to SDL header files list
2021-11-15 18:34:01 -08:00
Nick Briggs
fabfca2486 When updating the window surface directly, at scale 1, avoid the intermediate buffer
Adds an sdl_blt_to_window_surface() that goes directly from the Lisp bitmap
to the window surface avoiding the intermediate copy.  This is only coded for a
scale factor of 1.  Uses the intermediate buffer if the scale is not 1.

Corrects an error where the damage rectangle was not properly reset.
2021-11-09 20:15:00 -08:00
Nick Briggs
e430513d6a Avoid intermediate buffer and bitblt Lisp screen changes directly into the texture pixels
Using SDL_LockTexture/SDL_UnlockTexture we can gain more direct access to the pixels of the
texture and update them directly from the Lisp screen bitmap.

At the same time, for both the rendering case and the display surface case,
update the pixel format used to be either the first (presumably preferred?)
format for a texture, or the surface format of the window.

Use the SDL routines to pick out the pixel value for Black and White based on the
destination it will be placed in.
2021-11-09 13:57:25 -08:00
Nick Briggs
184f02d0c1 Introduce alternative method for updating window from Lisp bitmap
If the preprocessor symbol SDLRENDERING is defined the code operates as
it previously did.  In the absence of that, we process the Lisp bitmap
into an intermediate form (as before) but then use SDL bitblt to
redraw the intermediate form on the window's surface.
2021-11-08 22:18:08 -08:00
Nick Briggs
0606015793 Move display update into separate procedure 2021-11-08 22:02:43 -08:00
Nick Briggs
d64e1d1b38 Width, but not height, must be multiple of 32 2021-11-08 21:28:06 -08:00
Nick Briggs
f59e4395b8 Bounds check indexing into intermediate screen buffer
When building with -DCMAKE_BUILD_TYPE=Debug, we assert() that the
index into the intermediate screen buffer is in bounds.
2021-11-08 20:40:30 -08:00
Nick Briggs
f7588b8c8e Keep damage notification boundaries within the current screen
On startup, bitblt calls may be made for the original screen size
and if the new screen size is smaller than that, we must ensure
that damage notifications are contained within the new screen.

Move definition of min() so we can use it in sdl_notify_damage()
2021-11-08 18:21:38 -08:00
Peter
241e5fe9a9 Cache cursors for SDL. 2021-11-08 21:10:23 +01:00
Peter
f9d1e51456 Change Pixelformat to 332 (one byte) instead of 8888 (four bytes). 2021-11-08 20:03:28 +01:00
ecraven
c64f8534df Merge pull request #408 from Interlisp/sdl-fix-implicit-decls
Add proper header for SDL-specific functions with prototypes.
2021-11-08 12:56:47 +01:00
Nick Briggs
ba6e365cc8 Fix "error: implicit declaration of function" from dspsubrs
Creates an sdldefs.h, declares a few more functions in sdl.c static,
and includes sdldefs.h in dspsubrs.c when necessary.
2021-11-07 11:26:46 -08:00
Peter
37aed57027 Add support for setting the mouse cursor. Not finished!
Currently this just allocates a new X cursor each time, should be
amended to cache the cursor, just like X does at the moment.
2021-11-07 19:37:33 +01:00
Peter
ecfd4048e0 Add support for inverting video and setting mouse position.
Use (IL:VIDEOCOLOR T/NIL) to change inversion.
2021-11-07 19:37:33 +01:00
Peter
a3fdf18edc Add mouse wheel diagnostics. 2021-11-07 19:37:33 +01:00
Peter
8a872d7d85 Only update texture on damage. 2021-11-07 19:37:33 +01:00
Peter
5413934525 Add support for key repeating. 2021-11-07 19:37:33 +01:00
Peter
784d9f61cb For now, some more extern functions declarations. 2021-11-07 19:37:33 +01:00
Peter
00c4d65aff Maybe fix cmake for SDL2. 2021-11-07 19:37:33 +01:00
Peter
bab9213120 Remove SDL2 directory from include SDL2/SDL.h. 2021-11-07 19:37:33 +01:00
Peter
9bb7fab4a4 Fix Caso. 2021-11-07 19:37:33 +01:00
Peter
bab54bca6a Try to unify cmake file for different versions of SDL2. 2021-11-07 19:37:33 +01:00
Peter
572b94d4a7 Try SDL2::SDL2 instead of SDL2 in CMakeLists.txt. 2021-11-07 19:37:33 +01:00
Peter
e9968a211b Try to placate the macos build. 2021-11-07 19:37:33 +01:00
Peter
e346db4b99 Apparently there is no sdl2 cask for macos :-/ 2021-11-07 19:37:33 +01:00
Peter
f769dbadeb Add SDL2 dependency to macos build. 2021-11-07 19:37:33 +01:00
Peter
56d563983e Show cmake version before building. 2021-11-07 19:37:33 +01:00
Peter
ccfacb23a7 Try to make builds pass again. 2021-11-07 19:37:33 +01:00
Peter
4ee904fd1d Run apt-get update before trying to install. 2021-11-07 19:37:33 +01:00
Peter
ab94538d0c Add support for -t / -title. 2021-11-07 19:37:33 +01:00
Peter
f8fea0b8d8 Revert CMakeLists.txt change until better understanding. 2021-11-07 19:37:33 +01:00
Peter
0d4703086e Also *correctly* install SDL2 on ubuntu runners. 2021-11-07 19:37:33 +01:00
Peter
5c225467ab Also install SDL2 on ubuntu runners. 2021-11-07 19:37:33 +01:00
Peter
8f7067943f Try to get CI running again ;) 2021-11-07 19:37:33 +01:00
Peter
2092a74869 Add command line parameters -sc WxH and -pixelscale n for SDL. 2021-11-07 19:37:33 +01:00
Peter
f198204bca Update CMakeLists.txt for cross-compiling. 2021-11-07 19:37:33 +01:00
Peter
4821dac4c0 Add more #ifdef XWINDOW 2021-11-07 19:37:33 +01:00
Peter
28931acd36 Remove extra directory from includes for SDL. 2021-11-07 19:37:33 +01:00
Peter
7b7db9aac5 Refactor, only bitblt once per "frame". 2021-11-07 19:37:33 +01:00
Peter
333c132e40 Refactor, don't update texture on every bitblt. 2021-11-07 19:37:33 +01:00
Peter
87ede7cee1 Only bitblt on damage.
Also add an alternative for key handling, which does not work any better...
2021-11-07 19:37:33 +01:00
Peter
78e42b7217 Change SDL backend to accelerated renderer, support pixel scaling.
Edit main.c, init_SDL(1600, 1024, 1) means lisp display size 1600x1024, pixel scaling 1.

Try init_SDL(800, 512, 2) or even init_SDL(608, 1023, 3).
2021-11-07 19:37:33 +01:00
Peter
f73b4d1ff5 Merge remote-tracking branch 'upstream/master' 2021-11-07 19:37:24 +01:00
Peter
f58abe36ee Add prototypical SDL support.
Build with cmake. This will create a new backend (ldesdl).
- Resolution can only be set by editing the variables in sdl.c.
- Key repeat does not work.
- Still problems with keysyms that implicitly contain modifiers.
- The entire screen is bitblted onto the SDL display every frame.

Support keyboard, and work on mouse.

Kind of working...

Fix display resolution problems.
2021-10-20 10:12:04 +02:00
14 changed files with 952 additions and 20 deletions

View File

@@ -42,9 +42,17 @@ jobs:
BUILD_TYPE: Release
steps:
- uses: actions/checkout@v2
- name: Show CMake version
run: cmake --version
- name: Install X11 dependencies on MacOS
if: ${{ runner.os == 'macOS'}}
run: brew install --cask xquartz
- name: Install SDL2 dependencies on MacOS
if: ${{ runner.os == 'macOS'}}
run: brew install sdl2
- name: Install SDL dependency on Ubuntu
if: ${{ runner.os == 'Linux'}}
run: sudo apt-get update && sudo apt-get install -y libsdl2-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake

View File

@@ -23,10 +23,12 @@ find_program(
)
IF (CLANG_TIDY_EXE)
IF (NOT CMAKE_CROSSCOMPILING)
# There are many many warnings for strcpy instances to deal with,
# but suppress it for now so that other issues are more obvious
#
SET(CMAKE_C_CLANG_TIDY ${CLANG_TIDY_EXE} -checks=-*,cert-*,clang-analyzer-security.*,-clang-analyzer-security.insecureAPI.strcpy,-clang-analyzer-security.insecureAPI.bzero -header-filter=.*)
SET(CMAKE_C_CLANG_TIDY ${CLANG_TIDY_EXE} -checks=-*,cert-*,clang-analyzer-security.*,-clang-analyzer-security.insecureAPI.strcpy,-clang-analyzer-security.insecureAPI.bzero -header-filter=.*)
ENDIF()
ENDIF()
INCLUDE(CheckLibraryExists)
@@ -39,7 +41,7 @@ SET(MAIKO_DEFINITIONS
"-DRELEASE=351"
)
OPTION(MAIKO_DISPLAY_X11 "Use X11 for display." ON)
OPTION(MAIKO_DISPLAY_X11 "Use X11 for display." OFF)
IF(MAIKO_DISPLAY_X11)
FIND_PACKAGE(X11 REQUIRED)
SET(MAIKO_DISPLAY_X11_DEFINITIONS
@@ -72,6 +74,21 @@ IF(MAIKO_DISPLAY_X11)
)
ENDIF()
OPTION(MAIKO_DISPLAY_SDL "Use SDL for display." ON)
IF(MAIKO_DISPLAY_SDL)
FIND_PACKAGE(SDL2 REQUIRED)
SET(MAIKO_DISPLAY_SDL_DEFINITIONS
"-DSDL"
)
SET(MAIKO_DISPLAY_SDL_LIBRARIES ${SDL2_LIBRARIES})
SET(MAIKO_DISPLAY_SDL_SRCS
src/sdl.c
)
SET(MAIKO_DISPLAY_SDL_HDRS
inc/sdldefs.h
)
ENDIF()
IF(CMAKE_SYSTEM_NAME STREQUAL "SunOS")
LIST(APPEND MAIKO_DEFINITIONS
"-DOS5"
@@ -404,6 +421,11 @@ IF(MAIKO_DISPLAY_X11)
TARGET_LINK_LIBRARIES(lde X11::X11)
ENDIF()
IF(MAIKO_DISPLAY_SDL)
# Tell it that the SDL launcher is available.
TARGET_COMPILE_DEFINITIONS(lde PUBLIC ${MAIKO_DISPLAY_SDL_DEFINITIONS})
ENDIF()
ADD_EXECUTABLE(ldeether src/ldeether.c src/dlpi.c)
TARGET_COMPILE_DEFINITIONS(ldeether PUBLIC ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldeether PUBLIC inc)
@@ -422,6 +444,21 @@ IF(MAIKO_DISPLAY_X11)
TARGET_LINK_LIBRARIES(ldex ${MAIKO_LIBRARIES} ${MAIKO_DISPLAY_X11_LIBRARIES})
ENDIF()
IF(MAIKO_DISPLAY_SDL)
ADD_EXECUTABLE(ldesdl
src/main.c
vdate.c
${MAIKO_SRCS}
${MAIKO_HDRS}
${MAIKO_DISPLAY_SDL_SRCS}
${MAIKO_DISPLAY_SDL_HDRS}
)
TARGET_COMPILE_DEFINITIONS(ldesdl PUBLIC ${MAIKO_DEFINITIONS} ${MAIKO_DISPLAY_SDL_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldesdl PUBLIC inc)
TARGET_INCLUDE_DIRECTORIES(ldesdl PRIVATE ${SDL2_INCLUDE_DIRS})
TARGET_LINK_LIBRARIES(ldesdl ${MAIKO_LIBRARIES} ${MAIKO_DISPLAY_SDL_LIBRARIES})
ENDIF()
ADD_EXECUTABLE(mkvdate src/mkvdate.c)
TARGET_COMPILE_DEFINITIONS(mkvdate PUBLIC ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(mkvdate PUBLIC inc)

View File

@@ -1026,6 +1026,9 @@ $(OBJECTDIR)xwinman.o: $(SRCDIR)xwinman.c $(REQUIRED-INCS) \
$(INCDIR)xlspwindefs.h $(INCDIR)xscrolldefs.h
$(CC) $(RFLAGS) $(SRCDIR)xwinman.c -o $(OBJECTDIR)xwinman.o
$(OBJECTDIR)sdl.o: $(SRCDIR)sdl.c $(REQUIRED-INCS)
$(CC) $(RFLAGS) $(SRCDIR)sdl.c -o $(OBJECTDIR)sdl.o
$(OBJECTDIR)foreign.o: $(SRCDIR)foreign.c $(REQUIRED-INCS) \
$(INCDIR)/foreigndefs.h
$(CC) $(RFLAGS) $(SRCDIR)foreign.c -o $(OBJECTDIR)foreign.o

View File

@@ -44,6 +44,10 @@ extern DLword *DISP_MAX_Address;
#define DISPLAYBUFFER
#endif /* XWINDOW */
#ifdef SDL
#define DISPLAYBUFFER
#endif /* SDL */
#ifdef DOS
#define DISPLAYBUFFER
#endif /* DOS */

11
inc/sdldefs.h Normal file
View File

@@ -0,0 +1,11 @@
#ifndef SDLDEFS_H
#define SDLDEFS_H 1
void sdl_notify_damage(int x, int y, int w, int h);
void sdl_setCursor(int hot_x, int hot_y);
void sdl_bitblt_to_screen(int x, int y, int w, int h);
void sdl_set_invert(int flag);
void sdl_setMousePosition(int x, int y);
void process_SDLevents();
int init_SDL(char *windowtitle, int w, int h, int s);
#endif

View File

@@ -479,6 +479,10 @@ do_it_now:
if (in_display_segment(dstbase)) flush_display_region(dx, dty, w, h);
#endif /* XWINDOW */
#ifdef SDL
if (in_display_segment(dstbase)) flush_display_region(dx, dty, w, h);
#endif /* XWINDOW */
#ifdef DOS
/* Copy the changed section of display bank to the frame buffer */
if (in_display_segment(dstbase)) {
@@ -834,6 +838,10 @@ do_it_now:
if (in_display_segment(dstbase)) flush_display_region(dlx, dty, width, height);
#endif /* XWINDOW */
#ifdef SDL
if (in_display_segment(dstbase)) flush_display_region(dlx, dty, width, height);
#endif /* SDL */
#ifdef DOS
/* Copy the changed section of display bank to the frame buffer */
if (in_display_segment(dstbase)) {
@@ -1081,6 +1089,10 @@ do_it_now:
if (in_display_segment(dstbase)) flush_display_region(left, dty, width, height);
#endif /* XWINDOW */
#ifdef SDL
if (in_display_segment(dstbase)) flush_display_region(left, dty, width, height);
#endif /* SDL */
#ifdef DOS
/* Copy the changed section of display bank to the frame buffer */
if (in_display_segment(dstbase)) {
@@ -1210,6 +1222,10 @@ void bltchar(LispPTR *args)
if (in_display_segment(dstbase)) flush_display_lineregion(dx, dstbase, w, h);
#endif /* XWINDOW */
#ifdef SDL
if (in_display_segment(dstbase)) flush_display_lineregion(dx, dstbase, w, h);
#endif /* SDL */
#ifdef DOS
if (in_display_segment(dstbase)) flush_display_lineregion(dx, dstbase, w, h);
#endif /* DOS */
@@ -1423,6 +1439,9 @@ void newbltchar(LispPTR *args) {
#ifdef XWINDOW
if (in_display_segment(dstbase)) flush_display_lineregion(dx, dstbase, w, h);
#endif /* XWINDOW */
#ifdef SDL
if (in_display_segment(dstbase)) flush_display_lineregion(dx, dstbase, w, h);
#endif /* SDL */
#ifdef DOS
if (in_display_segment(dstbase)) flush_display_lineregion(dx, dstbase, w, h);
#endif /* DOS */

View File

@@ -21,9 +21,11 @@
#include "dspsubrsdefs.h"
#include "commondefs.h"
#ifdef XWINDOW
#if defined(XWINDOW)
#include "xcursordefs.h"
#include "xlspwindefs.h"
#elif defined(SDL)
#include "sdldefs.h"
#endif
extern int DebugDSP;
@@ -72,6 +74,13 @@ LispPTR DSP_VideoColor(LispPTR *args) /* args[0] : black flag */
return ATOM_T;
else
return NIL;
#elif defined(SDL)
invert = args[0] & 0xFFFF;
sdl_set_invert(invert);
if (invert)
return ATOM_T;
else
return NIL;
#else
return NIL;
#endif
@@ -96,9 +105,11 @@ void DSP_Cursor(LispPTR *args, int argnum)
extern int LastCursorX, LastCursorY;
#ifdef XWINDOW
#if defined(XWINDOW)
/* For X-Windows, set the cursor to the given location. */
Set_XCursor((int)(args[0] & 0xFFFF), (int)(args[1] & 0xFFFF));
#elif defined(SDL)
sdl_setCursor((int)(args[0] & 0xFFFF), (int)(args[1] & 0xFFFF));
#endif /* XWINDOW */
}
@@ -118,6 +129,11 @@ void DSP_SetMousePos(register LispPTR *args)
if (Mouse_Included)
set_Xmouseposition((int)(GetSmalldata(args[0])), (int)(GetSmalldata(args[1])));
#endif /* XWINDOW */
#ifdef SDL
int x = (int)(GetSmalldata(args[0]));
int y = (int)(GetSmalldata(args[1]));
sdl_setMousePosition(x, y);
#endif /* SDL */
}
/****************************************************
@@ -178,8 +194,10 @@ void flip_cursor() {
#endif
#ifdef XWINDOW
#if defined(XWINDOW)
/* JDS 011213: 15- cur y, as function does same! */
Set_XCursor(Current_Hot_X, 15 - Current_Hot_Y);
#elif defined(SDL)
sdl_setCursor(0, 0); // TODO: keep track of the current hot_x and hot_y
#endif /* XWINDOW */
}

View File

@@ -66,6 +66,7 @@ extern DspInterface currentdsp;
int LispWindowFd = -1;
int FrameBufferFd = -1;
extern int sdl_displaywidth, sdl_displayheight, sdl_pixelscale;
int displaywidth, displayheight, DisplayRasterWidth, DisplayType;
int DisplayByteSize;
DLword *DisplayRegion68k; /* 68k addr of #{}22,0 */
@@ -89,6 +90,10 @@ extern DLword *ColorDisplayRegion68k;
extern int MonoOrColor;
#endif /* COLOR */
#ifdef SDL
extern void sdl_notify_damage(int, int, int, int);
#endif /* SDL */
#ifdef XWINDOW
DLword *DisplayRegion68k_end_addr;
extern int *Xdisplay; /* DAANGER -jarl nilsson 27-apr-92 */
@@ -180,7 +185,10 @@ void init_display2(DLword *display_addr, int display_max)
displaywidth = currentdsp->Display.width;
displayheight = currentdsp->Display.height;
#endif /* XWINDOW */
#if (defined(SDL))
displaywidth = sdl_displaywidth;
displayheight = sdl_displayheight;
#endif /* SDL */
DisplayRasterWidth = displaywidth / BITSPER_DLWORD;
if ((displaywidth * displayheight) > display_max) { displayheight = display_max / displaywidth; }
@@ -194,7 +202,9 @@ void init_display2(DLword *display_addr, int display_max)
DisplayType = SUN2BW;
DisplayRegion68k_end_addr = DisplayRegion68k + DisplayRasterWidth * displayheight;
#endif /* XWINDOW */
#ifdef SDL
DisplayType = SUN2BW;
#endif /* SDL */
init_cursor();
DisplayByteSize = ((displaywidth * displayheight / 8 + (getpagesize() - 1)) & -getpagesize());
@@ -266,7 +276,10 @@ in_display_segment(baseaddr)
/************************************************************************/
void flush_display_buffer() {
// printf("flush_display_buffer\n");
#ifdef SDL
sdl_notify_damage(0, 0, sdl_displaywidth, sdl_displayheight);
#endif
#ifdef XWINDOW
(currentdsp->bitblt_to_screen)(currentdsp, DisplayRegion68k, currentdsp->Visible.x,
currentdsp->Visible.y, currentdsp->Visible.width,
@@ -297,7 +310,10 @@ void flush_display_buffer() {
void flush_display_region(int x, int y, int w, int h)
{
// printf("flush_display_region %d %d %d %d\n", x, y, w, h);
#ifdef SDL
sdl_notify_damage(x, y, w, h);
#endif
#if (defined(XWINDOW) || defined(DOS))
TPRINT(("Enter flush_display_region x=%d, y=%d, w=%d, h=%d\n", x, y, w, h));
(currentdsp->bitblt_to_screen)(currentdsp, DisplayRegion68k, x, y, w, h);
@@ -340,7 +356,10 @@ void flush_display_lineregion(UNSIGNED x, DLword *ybase, UNSIGNED w, UNSIGNED h)
{
int y;
y = ((DLword *)ybase - DisplayRegion68k) / DLWORD_PERLINE;
// printf("flush_display_lineregion %d %d %d %d\n", x, y, w, h);
#ifdef SDL
sdl_notify_damage(x, y, w, h);
#endif
#if (defined(XWINDOW) || defined(DOS))
TPRINT(("Enter flush_display_lineregion x=%d, y=%d, w=%d, h=%d\n", x, y, w, h));
(currentdsp->bitblt_to_screen)(currentdsp, DisplayRegion68k, x, y, w, h);
@@ -371,7 +390,10 @@ void flush_display_ptrregion(DLword *ybase, UNSIGNED bitoffset, UNSIGNED w, UNSI
baseoffset = (((DLword *)ybase) - DisplayRegion68k);
y = baseoffset / DLWORD_PERLINE;
x = bitoffset + (BITSPERWORD * (baseoffset - (DLWORD_PERLINE * y)));
// printf("flush_display_ptrregion %d %d %d %d\n", x, y, w, h);
#ifdef SDL
sdl_notify_damage(x, y, w, h);
#endif
#if (defined(XWINDOW) || defined(DOS))
TPRINT(("Enter flush_display_ptrregion\n x=%d, y=%d, w=%d, h=%d\n", x, y, w, h));
(currentdsp->bitblt_to_screen)(currentdsp, DisplayRegion68k, x, y, w, h);

View File

@@ -273,6 +273,7 @@ void set_kbd_iopointers() {
#define KB_HP9000 (10 + MIN_KEYTYPE) /* TODO: Can we remove this? */
#define KB_X (11 + MIN_KEYTYPE)
#define KB_DOS (12 + MIN_KEYTYPE)
#define KB_SDL (13 + MIN_KEYTYPE)
/* KB_SUN4 not defined in older OS versions */
#ifndef KB_SUN4
@@ -432,6 +433,8 @@ void keyboardtype(int fd)
type = KB_X;
#elif DOS
type = KB_DOS;
#elif SDL
type = KB_SDL;
#endif /* XWINDOW */
} /* if end */
else {
@@ -447,6 +450,8 @@ void keyboardtype(int fd)
type = KB_X;
else if (strcmp("x", key) == 0)
type = KB_X;
else if (strcmp("sdl", key) == 0)
type = KB_SDL;
else
type = KB_SUN3; /* default */
}
@@ -483,7 +488,11 @@ void keyboardtype(int fd)
InterfacePage->devconfig |= KB_SUN3 - MIN_KEYTYPE; /* 10 */
break;
#endif /* XWINDOW */
#ifdef SDL
case KB_SDL:
InterfacePage->devconfig |= KB_SUN3 - MIN_KEYTYPE; /* 10 */
break;
#endif /* SDL */
#ifdef DOS
case KB_DOS:
SUNLispKeyMap = DOSLispKeyMap_101;

View File

@@ -58,7 +58,9 @@ void Mouse_hndlr(void); /* Fields mouse events from driver */
#include "keyeventdefs.h"
#include "osmsgdefs.h"
#ifdef XWINDOW
#include "xwinmandefs.h"
#endif
#ifdef MAIKO_ENABLE_ETHERNET
#include "etherdefs.h"

View File

@@ -35,7 +35,9 @@
#include <X11/Xutil.h>
#define LDEX "ldex"
#endif /* XWINDOW */
#ifdef SDL
#define LDESDL "ldesdl"
#endif
#define LDEMONO "ldesingle"
#define LDECOLOR "ldemulti"
#define LDETRUECOLOR "ldetruecolor"
@@ -133,7 +135,9 @@ int main(int argc, char *argv[])
} /* end if */
}
#endif /* XWINDOW */
#ifdef SDL
strcpy(filetorun,LDESDL);
#endif /* SDL */
#ifdef USESUNSCREEN
if ((FrameBufferFd = open("/dev/fb", O_RDWR)) < 0) {
fprintf(stderr, "ldeboot: can't open FrameBuffer\n");
@@ -187,7 +191,6 @@ int main(int argc, char *argv[])
fork_Unix();
/* start ldemono or ldecolor */
if (filetorun[0] == '\0') {
fprintf(stderr, "Unable to determine what display program to run.\n");
exit(1);

View File

@@ -245,7 +245,9 @@ int flushing = FALSE; /* see dbprint.h if set, all debug/trace printing will cal
#include "devif.h"
extern DspInterface currentdsp;
#endif /* DOS || XWINDOW */
#ifdef SDL
extern int init_SDL(char*, int, int, int);
#endif
extern time_t MDate;
extern int nokbdflag;
extern int nomouseflag;
@@ -283,7 +285,18 @@ const char *helpstring =
-bw <pixels> The Medley screen borderwidth\n\
-g[eometry] <geom>] The Medley screen geometry\n\
-sc[reen] <w>x<h>] The Medley screen geometry\n";
#else /* not DOS, not XWINDOW */
#elif SDL
const char *helpstring =
"\n\
either setenv LDESRCESYSOUT or do:\n\
medley [<sysout-name>] [<options>]\n\
-info Print general info about the system\n\
-help Print this message\n\
-pixelscale <n> The amount of pixels to show for one Medley screen pixel.\n\
-sc[reen] <w>x<h>] The Medley screen geometry\n\
-t <title> The window title\n\
-title <title> The window title\n";
#else /* not DOS, not XWINDOW, not SDL */
const char *helpstring =
"\n\
either setenv LDESRCESYSOUT or do:\n\
@@ -306,6 +319,9 @@ int main(int argc, char *argv[])
extern int TIMER_INTERVAL;
extern fd_set LispReadFds;
int tmpint;
int width = 1024, height = 768;
int pixelscale = 1;
char *windowtitle = "Medley";
#ifdef MAIKO_ENABLE_FOREIGN_FUNCTION_INTERFACE
if (dld_find_executable(argv[0]) == 0) {
perror("Name of executable not found.");
@@ -433,7 +449,40 @@ int main(int argc, char *argv[])
}
#endif /* DOS */
#ifdef SDL
else if ((strcmp(argv[i], "-sc") == 0) || (strcmp(argv[i], "-SC") == 0)) {
if (argc > ++i) {
int read = sscanf(argv[i], "%dx%d", &width, &height);
if(read != 2) {
fprintf(stderr, "Could not parse -sc argument %s\n", argv[i]);
exit(1);
}
} else {
fprintf(stderr, "Missing argument after -sc\n");
exit(1);
}
} else if ((strcmp(argv[i], "-pixelscale") == 0) || (strcmp(argv[i], "-PIXELSCALE") == 0)) {
if (argc > ++i) {
int read = sscanf(argv[i], "%d", &pixelscale);
if(read != 1) {
fprintf(stderr, "Could not parse -pixelscale argument %s\n", argv[i]);
exit(1);
}
} else {
fprintf(stderr, "Missing argument after -pixelscale\n");
exit(1);
}
} else if ((strcmp(argv[i], "-t") == 0) || (strcmp(argv[i], "-T") == 0)
|| (strcmp(argv[i], "-title") == 0) || (strcmp(argv[i], "-TITLE") == 0)) {
if (argc > ++i) {
windowtitle = argv[i];
} else {
fprintf(stderr, "Missing argument after -title\n");
exit(1);
}
}
#endif /* SDL */
/* Can only do this under SUNOs, for now */
else if (!strcmp(argv[i], "-E")) { /**** ethernet info ****/
#ifdef MAIKO_ENABLE_ETHERNET
@@ -513,7 +562,9 @@ int main(int argc, char *argv[])
#if defined(DOS) || defined(XWINDOW)
make_dsp_instance(currentdsp, 0, 0, 0, 1); /* All defaults the first time */
#endif /* DOS || XWINDOW */
#if defined(SDL)
init_SDL(windowtitle, width, height, pixelscale);
#endif /* SDL */
/* Load sysout to VM space and returns real sysout_size(not 0) */
sysout_size = sysout_loader(sysout_name, sysout_size);

735
src/sdl.c Normal file
View File

@@ -0,0 +1,735 @@
#include <SDL.h>
#include <SDL_keycode.h>
#include <assert.h>
#include <limits.h>
#include "sdldefs.h"
#include "byteswapdefs.h"
#include "lispemul.h"
#include "lsptypes.h"
#include "miscstat.h"
#include "keyboard.h"
#include "lspglob.h" // for IOPage
#include "display.h" // for CURSORHEIGHT, DisplayRegion68k
/* if SDLRENDERING is defined, render to a texture rather than
* using the window surface
*/
#define SDLRENDERING 1
static SDL_Window *sdl_window = NULL;
#if defined(SDLRENDERING)
static SDL_Renderer *sdl_renderer = NULL;
static SDL_RendererInfo sdl_rendererinfo = {0};
static SDL_Texture *sdl_texture = NULL;
#else
static SDL_Surface *sdl_windowsurface = NULL;
static SDL_Surface *sdl_buffersurface = NULL;
static int buffer_size = 0;
static void *buffer = NULL;
#endif
static Uint32 sdl_white;
static Uint32 sdl_black;
static Uint32 sdl_foreground;
static Uint32 sdl_background;
static int sdl_bytesperpixel;
static SDL_PixelFormat *sdl_pixelformat;
extern void kb_trans(u_short keycode, u_short upflg);
extern int error(const char *s);
extern int KBDEventFlg;
/* clang-format off */
int keymap[] = {
0, SDLK_5,
1, SDLK_4,
2, SDLK_6,
3, SDLK_e,
4, SDLK_7,
5, SDLK_d,
6, SDLK_u,
7, SDLK_v,
8, SDLK_RIGHTPAREN,
8, SDLK_0,
9, SDLK_k,
10, SDLK_MINUS,
11, SDLK_p,
12, SDLK_SLASH,
13, SDLK_KP_PERIOD,
14, SDLK_SCROLLLOCK,
15, SDLK_BACKSPACE,
16, SDLK_3,
17, SDLK_2,
18, SDLK_w,
19, SDLK_q,
20, SDLK_s,
21, SDLK_a,
22, SDLK_LEFTPAREN,
22, SDLK_9,
23, SDLK_i,
24, SDLK_x,
25, SDLK_o,
26, SDLK_l,
27, SDLK_COMMA,
28, SDLK_QUOTE,
29, SDLK_RIGHTBRACKET,
31, SDLK_LALT, /* Meta, Sun-4 usual key */
32, SDLK_1,
33, SDLK_ESCAPE,
34, SDLK_TAB,
35, SDLK_f,
36, SDLK_LCTRL,
37, SDLK_c,
38, SDLK_j,
39, SDLK_b,
40, SDLK_z,
41, SDLK_LSHIFT,
42, SDLK_PERIOD,
43, SDLK_SEMICOLON,
43, SDLK_COLON,
44, SDLK_RETURN,
45, SDLK_BACKQUOTE,
47, SDLK_RCTRL,
48, SDLK_r,
49, SDLK_t,
50, SDLK_g,
51, SDLK_y,
52, SDLK_h,
53, SDLK_8,
54, SDLK_n,
55, SDLK_m,
56, SDLK_CAPSLOCK,
57, SDLK_SPACE,
58, SDLK_LEFTBRACKET,
59, SDLK_EQUALS,
60, SDLK_RSHIFT,
61, SDLK_F11,
61, SDLK_PAUSE,
62, SDLK_HOME,
63, SDLK_PAGEUP,
64, SDLK_KP_EQUALS,
65, SDLK_KP_DIVIDE,
66, SDLK_F7,
67, SDLK_F4,
68, SDLK_F5,
69, SDLK_KP_2,
70, SDLK_KP_3,
// 71, XK_Linefeed,
// 73, XK_Numlock,
76, SDLK_KP_ENTER,
80, SDLK_F9,
81, SDLK_KP_7,
82, SDLK_KP_8,
83, SDLK_KP_9,
84, SDLK_KP_4,
85, SDLK_KP_5,
86, SDLK_LALT, /* (sun left-diamond key) */
87, SDLK_KP_6,
89, SDLK_INSERT,
90, SDLK_END,
91, SDLK_F12,
92, SDLK_PRINTSCREEN, // is this XK_Print??
93, SDLK_MODE, // is this XK_Mode_switch
94, SDLK_KP_1,
95, SDLK_KP_MULTIPLY,
96, SDLK_KP_MINUS,
97, SDLK_HELP,
98, SDLK_KP_0,
99, SDLK_F2,
100, SDLK_F3,
101, SDLK_F6,
102, SDLK_KP_PLUS,
104, SDLK_F8,
105, SDLK_BACKSLASH,
106, SDLK_F10,
107, SDLK_F11,
108, SDLK_F12,
-1, -1
};
/* clang-format on */
static const DLword bitmask[16] = {1 << 15, 1 << 14, 1 << 13, 1 << 12, 1 << 11, 1 << 10,
1 << 9, 1 << 8, 1 << 7, 1 << 6, 1 << 5, 1 << 4,
1 << 3, 1 << 2, 1 << 1, 1 << 0};
// all of the following are overwritten, the values here are irrelevant defaults!
// actual size of the lisp display in pixels.
int sdl_displaywidth = 0;
int sdl_displayheight = 0;
// current size of the window, in pixels
int sdl_windowwidth = 0;
int sdl_windowheight = 0;
// each pixel is shown as this many pixels
int sdl_pixelscale = 0;
extern DLword *EmKbdAd068K, *EmKbdAd168K, *EmKbdAd268K, *EmKbdAd368K, *EmKbdAd468K, *EmKbdAd568K,
*EmRealUtilin68K;
extern DLword *EmCursorBitMap68K;
extern DLword *CTopKeyevent;
extern int URaid_req;
extern LispPTR *KEYBUFFERING68k;
void DoRing() {
DLword w, r;
KBEVENT *kbevent;
do_ring:
/* DEL is not generally present on a Mac X keyboard, Ctrl-shift-ESC would be 18496 */
if (((*EmKbdAd268K) & 2113) == 0) { /*Ctrl-shift-NEXT*/
error("****** EMERGENCY Interrupt ******");
*EmKbdAd268K = KB_ALLUP; /*reset*/
((RING *)CTopKeyevent)->read = 0; /* reset queue */
((RING *)CTopKeyevent)->write = MINKEYEVENT;
/*return(0);*/
} else if (((*EmKbdAd268K) & 2114) == 0) { /* Ctrl-Shift-DEL */
*EmKbdAd268K = KB_ALLUP; /*reset*/
URaid_req = T;
((RING *)CTopKeyevent)->read = 0; /* reset queue */
((RING *)CTopKeyevent)->write = MINKEYEVENT;
/*return(0);*/
}
#ifdef OS4_TYPE4BUG
else if (((*EmKbdAd268K) & 2120) == 0) { /* Ctrl-Shift-Return */
*EmKbdAd268K = KB_ALLUP; /*reset*/
URaid_req = T;
((RING *)CTopKeyevent)->read = 0; /* reset queue */
((RING *)CTopKeyevent)->write = MINKEYEVENT;
}
#endif
r = RING_READ(CTopKeyevent);
w = RING_WRITE(CTopKeyevent);
if (r == w) /* event queue FULL */
goto KBnext;
kbevent = (KBEVENT *)(CTopKeyevent + w);
/* RCLK(kbevent->time); */
kbevent->W0 = *EmKbdAd068K;
kbevent->W1 = *EmKbdAd168K;
kbevent->W2 = *EmKbdAd268K;
kbevent->W3 = *EmKbdAd368K;
kbevent->W4 = *EmKbdAd468K;
kbevent->W5 = *EmKbdAd568K;
kbevent->WU = *EmRealUtilin68K;
if (r == 0) /* Queue was empty */
((RING *)CTopKeyevent)->read = w;
if (w >= MAXKEYEVENT)
((RING *)CTopKeyevent)->write = MINKEYEVENT;
else
((RING *)CTopKeyevent)->write = w + KEYEVENTSIZE;
KBnext:
if (*KEYBUFFERING68k == NIL) *KEYBUFFERING68k = ATOM_T;
}
static int min(int a, int b) {
if (a < b) return a;
return b;
}
static int display_update_needed = 0;
static int min_x = INT_MAX;
static int min_y = INT_MAX;
static int max_x = 0;
static int max_y = 0;
void sdl_notify_damage(int x, int y, int w, int h) {
if (x < min_x) min_x = x;
if (y < min_y) min_y = y;
if (x + w > max_x) max_x = min(x + w, sdl_displaywidth - 1);
if (y + h > max_y) max_y = min(y + h, sdl_displayheight - 1);
display_update_needed = 1;
}
/* a simple linked list to remember generated cursors
* because cursors don't have any identifying information
* except for the actual bitmap in Lisp, just cache that.
* 16 DLwords, to give a 16x16 bitmap cursor.
*/
struct CachedCursor {
struct CachedCursor *next;
DLword EmCursorBitMap[CURSORHEIGHT];
SDL_Cursor *cursor;
} *sdl_cursorlist = NULL;
/*
* given a 16-bit value and a repeat count modify an array
* of bytes to contain the same bit pattern with each bit
* repeated "reps" times consecutively in the output
*/
static void replicate_bits(int bits, int reps, Uint8 *out) {
int dbyte = 0;
int dbit = 7;
for (int ibit = 15; ibit >= 0; --ibit) {
for (int r = 0; r < reps; r++) {
if (bits & (1 << ibit))
out[dbyte] |= 1 << dbit;
if (--dbit < 0) {
dbyte++;
dbit = 7;
}
}
}
}
static int cursor_equal_p(DLword *a, DLword *b) {
for (int i = 0; i < CURSORHEIGHT; i++)
if (a[i] != b[i]) return FALSE;
return TRUE;
}
/*
* Try to find cursor CURSOR on the sdl_cursorlist, if it isn't there, add it.
* Return an SDL_Cursor that can be used directly.
*/
static SDL_Cursor *sdl_getOrAllocateCursor(DLword cursor[16], int hot_x, int hot_y) {
hot_x = 0;
hot_y = 0;
/* try to find the cursor by checking the full bitmap */
struct CachedCursor *pclp = NULL;
struct CachedCursor *clp = sdl_cursorlist;
SDL_Cursor *c;
while (clp != NULL) {
if (cursor_equal_p(clp->EmCursorBitMap, cursor) == TRUE) {
/* if it's in the first two elements of the list, leave the order alone.
* There is a high probability of flipping back and forth between two
*/
if (clp == sdl_cursorlist || pclp == sdl_cursorlist) {
return clp->cursor;
}
/* otherwise unlink the found item and reinsert at the front */
pclp->next = clp->next;
clp->next = sdl_cursorlist;
sdl_cursorlist = clp;
return clp->cursor;
}
pclp = clp;
clp = clp->next;
}
/* It isn't there, so build a new one */
clp = (struct CachedCursor *)malloc(sizeof(struct CachedCursor));
memcpy(clp->EmCursorBitMap, cursor, sizeof(clp->EmCursorBitMap));
/* no scaling is an easy case, scale > 1 is harder */
if (sdl_pixelscale == 1) {
Uint8 sdl_cursor_data[32];
for (int i = 0; i < 32; i++) sdl_cursor_data[i] = GETBYTE(((Uint8 *)cursor) + i);
c = SDL_CreateCursor(sdl_cursor_data, sdl_cursor_data, 16, 16, hot_x, hot_y);
} else {
Uint8 *sdl_cursor_data = calloc(sdl_pixelscale * sdl_pixelscale, 32);
/* fill in the cursor data expanded */
for (int i = 0; i < 32; i += 2) {
int v = GETBYTE(((Uint8 *)cursor) + i) << 8 | GETBYTE(((Uint8 *)cursor) + i + 1);
int db = i * sdl_pixelscale * sdl_pixelscale;
/* spread the bits out for the first copy of the row */
replicate_bits(v, sdl_pixelscale, &sdl_cursor_data[db]);
/* and then copy the replicated bits for the copies of the row */
for (int j = 1; j < sdl_pixelscale; j++) {
memcpy(&sdl_cursor_data[db + (j * 2 * sdl_pixelscale)], &sdl_cursor_data[db], 2 * sdl_pixelscale);
}
}
c = SDL_CreateCursor(sdl_cursor_data, sdl_cursor_data, 16 * sdl_pixelscale, 16 * sdl_pixelscale, hot_x, hot_y);
}
if (c == NULL) printf("ERROR creating cursor: %s\n", SDL_GetError());
clp->cursor = c;
clp->next = sdl_cursorlist;
sdl_cursorlist = clp;
return clp->cursor;
}
/*
* Read a cursor bitmap from lisp. Try to find a cached cursor, then use that.
* Use HOT_X and HOT_Y as the cursor hotspot.
* XXX: needs to deal with sdl_pixelscale > 1, and where is the hotspot?
*/
void sdl_setCursor(int hot_x, int hot_y) {
SDL_Cursor *c = sdl_getOrAllocateCursor(EmCursorBitMap68K, hot_x, hot_y);
SDL_SetCursor(c);
}
#if defined(SDLRENDERING)
void sdl_bitblt_to_texture(int _x, int _y, int _w, int _h) {
DLword *src = DisplayRegion68k;
void *dst;
int dstpitchbytes;
int dstpitchpixels;
const int bitsperword = 8 * sizeof(DLword);
int sourcepitchwords = sdl_displaywidth / bitsperword;
int xstart = _x / bitsperword;
int xlimit = (_x + _w + bitsperword - 1) / bitsperword;
int ystart = _y * sourcepitchwords;
int ylimit = (_y + _h) * sourcepitchwords;
SDL_Rect dstrect;
// Avoid dealing with partial words in the update by stretching the source rectangle
// left and right to cover complete units and lock the corresponding
// region in the texture
dstrect.x = xstart * bitsperword;
dstrect.w = (xlimit * bitsperword) - dstrect.x;
dstrect.y = _y;
dstrect.h = _h;
SDL_LockTexture(sdl_texture, &dstrect, &dst, &dstpitchbytes);
dstpitchpixels = dstpitchbytes / sdl_bytesperpixel;
int dy = 0;
// for each line in the source image
for (int sy = ystart; sy < ylimit; sy += sourcepitchwords, dy += dstpitchpixels) {
// for each word in the line
int dx = 0;
for (int sx = xstart; sx < xlimit; sx++, dx += bitsperword) {
int srcw = GETBASEWORD(src, sy + sx);
// for each bit in the word
for (int b = 0; b < bitsperword; b++) {
((Uint32 *)dst)[dy + dx + b] = (srcw & bitmask[b]) ? sdl_foreground : sdl_background;
}
}
}
SDL_UnlockTexture(sdl_texture);
}
void sdl_bitblt_to_texture_exact(int _x, int _y, int _w, int _h) {
DLword *src = DisplayRegion68k;
void *dst;
int dstpitchbytes;
int dstpitchpixels;
const int bitsperword = 8 * sizeof(DLword);
int sourcepitchwords = sdl_displaywidth / bitsperword;
int xstart = _x / bitsperword; // "word" index of first accessed word in line
int xstartb = _x % bitsperword; // bit within word
int xlimit = (_x + _w + bitsperword - 1) / bitsperword; // word index
int ystart = _y * sourcepitchwords;
int ylimit = (_y + _h) * sourcepitchwords;
SDL_Rect dstrect = {.x = _x, .y = _y, .w = _w, .h = _h};
SDL_LockTexture(sdl_texture, &dstrect, &dst, &dstpitchbytes);
dstpitchpixels = dstpitchbytes / sdl_bytesperpixel;
int dy = 0;
// for each line in the source image
for (int sy = ystart; sy < ylimit; sy += sourcepitchwords, dy += dstpitchpixels) {
int dx = 0;
int sx = xstart;
int b = xstartb;
int srcw = GETBASEWORD(src, sy + sx);
// for each pixel within the dstination region line
for (int dx = 0; dx < _w; dx++) {
((Uint32 *)dst)[dy + dx] = (srcw & bitmask[b]) ? sdl_foreground : sdl_background;
if (++b == bitsperword) {
b = 0;
sx++;
srcw = GETBASEWORD(src, sy + sx);
}
}
}
SDL_UnlockTexture(sdl_texture);
}
#else
void sdl_bitblt_to_buffer(int _x, int _y, int _w, int _h) {
Uint32 *src = (Uint32 *)DisplayRegion68k;
int width = sdl_displaywidth;
int height = sdl_displayheight;
int bpw = 8 * sizeof(Uint32);
int pitch = sdl_displaywidth / bpw;
int xlimit = (_x + _w + bpw - 1) / bpw;
int ylimit = _y + _h;
for (int y = _y; y < ylimit; y++) {
int they = y * sdl_displaywidth;
for (int x = _x / bpw; x < xlimit; x++) {
int srcw = src[y * pitch + x];
int thex = x * bpw;
for (int b = 0; b < bpw; b++) {
uint32_t px = 0;
if (srcw & (1 << (bpw - 1 - b))) {
px = sdl_foreground;
} else {
px = sdl_background;
}
int pxindex = they + thex + b;
assert(pxindex >= 0 && pxindex < buffer_size);
((Uint32 *)buffer)[pxindex] = px;
}
}
}
}
void sdl_bitblt_to_window_surface(int _x, int _y, int _w, int _h) {
DLword *src = DisplayRegion68k;
Uint32 *dst = (Uint32 *)sdl_windowsurface->pixels;
int dstpitchbytes = sdl_windowsurface->pitch;
int dstpitchpixels = dstpitchbytes / sdl_bytesperpixel;
const int bitsperword = 8 * sizeof(DLword);
int sourcepitchwords = sdl_displaywidth / bitsperword;
int xstart = _x / bitsperword;
int xlimit = (_x + _w + bitsperword - 1) / bitsperword;
int ystart = _y * sourcepitchwords;
int ylimit = (_y + _h) * sourcepitchwords;
int dy = _y * dstpitchpixels;
// for each line in the source image
for (int sy = ystart; sy < ylimit; sy += sourcepitchwords, dy += dstpitchpixels) {
// for each word in the line
int dx = (_x / bitsperword) * bitsperword;
for (int sx = xstart; sx < xlimit; sx++, dx += bitsperword) {
int srcw = GETBASEWORD(src, sy + sx);
// for each bit in the word
for (int b = 0; b < bitsperword; b++) {
((Uint32 *)dst)[dy + dx + b] = (srcw & bitmask[b]) ? sdl_foreground : sdl_background;
}
}
}
}
#endif
static int map_key(SDL_Keycode k) {
for (int i = 0; keymap[i] != -1; i += 2) {
if (keymap[i + 1] == k) return keymap[i];
}
return -1;
}
#define KEYCODE_OFFSET 0
static void handle_keydown(SDL_Keycode k, unsigned short mod) {
int lk = map_key(k);
if (lk == -1) {
printf("No mapping for key %s\n", SDL_GetKeyName(k));
} else {
printf("dn %s -> lisp keycode %d (0x%x)\n", SDL_GetKeyName(k), lk, mod);
kb_trans(lk - KEYCODE_OFFSET, FALSE);
DoRing();
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
}
}
static void handle_keyup(SDL_Keycode k, unsigned short mod) {
int lk = map_key(k);
if (lk == -1) {
printf("No mapping for key %s\n", SDL_GetKeyName(k));
} else {
printf("up %s -> lisp keycode %d (0x%x)\n", SDL_GetKeyName(k), lk, mod);
kb_trans(lk - KEYCODE_OFFSET, TRUE);
DoRing();
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
}
}
extern DLword *EmCursorX68K, *EmCursorY68K;
extern DLword *EmMouseX68K, *EmMouseY68K, *EmKbdAd068K, *EmRealUtilin68K;
extern LispPTR *CLastUserActionCell68k;
extern MISCSTATS *MiscStats;
/* bits within the EmRealUtilin word */
#define KEYSET_LEFT 8
#define KEYSET_LEFTMIDDLE 9
#define KEYSET_MIDDLE 10
#define KEYSET_RIGHTMIDDLE 11
#define KEYSET_RIGHT 12
/* Mouse buttons */
#define MOUSE_LEFT 13
#define MOUSE_RIGHT 14
#define MOUSE_MIDDLE 15
static void sdl_update_viewport(int width, int height) {
/* XXX: needs work */
int w = width / 32 * 32;
if (w > sdl_displaywidth * sdl_pixelscale) w = sdl_displaywidth * sdl_pixelscale;
int h = height / 32 * 32;
if (h > sdl_displayheight * sdl_pixelscale) h = sdl_displayheight * sdl_pixelscale;
SDL_Rect r;
r.x = 0;
r.y = 0;
r.w = w;
r.h = h;
#if defined(SDLRENDERING)
SDL_RenderSetViewport(sdl_renderer, &r);
#endif
printf("new viewport: %d / %d\n", w, h);
}
static int last_keystate[512] = {0};
void sdl_set_invert(int flag) {
if (flag) {
sdl_foreground = sdl_white;
sdl_background = sdl_black;
} else {
sdl_foreground = sdl_black;
sdl_background = sdl_white;
}
sdl_notify_damage(0, 0, sdl_displaywidth, sdl_displayheight);
}
void sdl_setMousePosition(int x, int y) {
SDL_WarpMouseInWindow(sdl_window, x * sdl_pixelscale, y * sdl_pixelscale);
}
#if defined(SDLRENDERING)
void sdl_update_display() {
sdl_bitblt_to_texture(min_x, min_y, max_x - min_x, max_y - min_y);
SDL_RenderCopy(sdl_renderer, sdl_texture, NULL, NULL);
SDL_RenderPresent(sdl_renderer);
}
#else
void sdl_update_display() {
SDL_Rect r, s;
r.x = min_x;
r.y = min_y;
r.w = max_x - min_x;
r.h = max_y - min_y;
if (sdl_pixelscale == 1) {
sdl_bitblt_to_window_surface(r.x, r.y, r.w, r.h);
SDL_UpdateWindowSurfaceRects(sdl_window, &r, 1);
} else {
s.x = r.x * sdl_pixelscale;
s.y = r.y * sdl_pixelscale;
s.w = r.w * sdl_pixelscale;
s.h = r.h * sdl_pixelscale;
sdl_bitblt_to_buffer(r.x, r.y, r.w, r.h);
SDL_LowerBlitScaled(sdl_buffersurface, &r, sdl_windowsurface, &s);
SDL_UpdateWindowSurfaceRects(sdl_window, &s, 1);
}
}
#endif
int process_events_time = 0;
void process_SDLevents() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
printf("quitting\n");
exit(0);
break;
case SDL_WINDOWEVENT:
switch (event.window.event) {
case SDL_WINDOWEVENT_RESIZED:
/* XXX: what about integer multiple of 32 requirements here? */
sdl_windowwidth = event.window.data1;
sdl_windowheight = event.window.data2;
sdl_update_viewport(sdl_windowwidth, sdl_windowheight);
break;
}
break;
case SDL_KEYDOWN:
printf("dn ts: %x, type: %x, state: %x, repeat: %x, scancode: %x, sym: %x <%s>, mod: %x\n",
event.key.timestamp, event.key.type, event.key.state, event.key.repeat,
event.key.keysym.scancode, event.key.keysym.sym,
SDL_GetKeyName(event.key.keysym.sym), event.key.keysym.mod);
if (event.key.repeat) {
/* Lisp needs to see the UP transition before the DOWN transition */
handle_keyup(event.key.keysym.sym, event.key.keysym.mod);
}
handle_keydown(event.key.keysym.sym, event.key.keysym.mod);
break;
case SDL_KEYUP:
printf("up ts: %x, type: %x, state: %x, repeat: %x, scancode: %x, sym: %x <%s>, mod: %x\n",
event.key.timestamp, event.key.type, event.key.state, event.key.repeat,
event.key.keysym.scancode, event.key.keysym.sym,
SDL_GetKeyName(event.key.keysym.sym), event.key.keysym.mod);
handle_keyup(event.key.keysym.sym, event.key.keysym.mod);
break;
case SDL_MOUSEMOTION: {
int x, y;
SDL_GetMouseState(&x, &y);
x /= sdl_pixelscale;
y /= sdl_pixelscale;
*CLastUserActionCell68k = MiscStats->secondstmp;
*EmCursorX68K = (*((DLword *)EmMouseX68K)) = (short)(x & 0xFFFF);
*EmCursorY68K = (*((DLword *)EmMouseY68K)) = (short)(y & 0xFFFF);
DoRing();
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
break;
}
case SDL_MOUSEBUTTONDOWN: {
int button = event.button.button;
switch (button) {
case 1: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_LEFT, FALSE); break;
case 2: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_MIDDLE, FALSE); break;
case 3: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_RIGHT, FALSE); break;
case 4: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_LEFT, FALSE); break;
case 5: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_LEFTMIDDLE, FALSE); break;
case 6: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_RIGHT, FALSE); break;
case 7: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_RIGHTMIDDLE, FALSE); break;
}
DoRing();
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
break;
}
case SDL_MOUSEBUTTONUP: {
int button = event.button.button;
switch (button) {
case 1: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_LEFT, TRUE); break;
case 2: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_MIDDLE, TRUE); break;
case 3: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_RIGHT, TRUE); break;
case 4: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_LEFT, TRUE); break;
case 5: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_LEFTMIDDLE, TRUE); break;
case 6: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_RIGHT, TRUE); break;
case 7: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_RIGHTMIDDLE, TRUE); break;
}
DoRing();
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
break;
}
case SDL_MOUSEWHEEL:
printf("mousewheel mouse %d x %d y %d direction %s\n", event.wheel.which, event.wheel.x,
event.wheel.y,
event.wheel.direction == SDL_MOUSEWHEEL_NORMAL ? "normal" : "flipped");
break;
/* case SDL_KEYMAPCHANGED: */
/* printf("SDL_KEYMAPCHANGED\n"); break; */
/* case SDL_TEXTINPUT: */
/* printf("SDL_TEXTINPUT\n"); break; */
default: printf("other event type: %d\n", event.type);
}
}
if (display_update_needed) {
sdl_update_display();
display_update_needed = 0;
min_x = min_y = INT_MAX;
max_x = max_y = 0;
}
}
int init_SDL(char *windowtitle, int w, int h, int s) {
sdl_pixelscale = s;
// width must be multiple of 32
w = (w + 31) / 32 * 32;
sdl_displaywidth = w;
sdl_displayheight = h;
sdl_windowwidth = w * s;
sdl_windowheight = h * s;
int width = sdl_displaywidth;
int height = sdl_displayheight;
printf("requested width: %d, height: %d\n", width, height);
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("SDL could not be initialized. SDL_Error: %s\n", SDL_GetError());
return 1;
}
printf("initialised\n");
sdl_window = SDL_CreateWindow(windowtitle, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
sdl_windowwidth, sdl_windowheight, 0);
printf("Window created\n");
if (sdl_window == NULL) {
printf("Window could not be created. SDL_Error: %s\n", SDL_GetError());
return 2;
}
#if defined(SDLRENDERING)
printf("Creating renderer...\n");
sdl_renderer = SDL_CreateRenderer(sdl_window, -1, SDL_RENDERER_ACCELERATED);
if (NULL == sdl_renderer) {
printf("SDL Error: %s\n", SDL_GetError());
return 3;
}
SDL_GetRendererInfo(sdl_renderer, &sdl_rendererinfo);
SDL_SetRenderDrawColor(sdl_renderer, 127, 127, 127, 255);
SDL_RenderClear(sdl_renderer);
SDL_RenderPresent(sdl_renderer);
SDL_RenderSetScale(sdl_renderer, 1.0, 1.0);
printf("Creating texture...\n");
sdl_pixelformat = SDL_AllocFormat(sdl_rendererinfo.texture_formats[0]);
sdl_texture = SDL_CreateTexture(sdl_renderer, sdl_pixelformat->format,
SDL_TEXTUREACCESS_STREAMING, width, height);
sdl_black = SDL_MapRGB(sdl_pixelformat, 0, 0, 0);
sdl_white = SDL_MapRGB(sdl_pixelformat, 255, 255, 255);
sdl_foreground = sdl_black;
sdl_background = sdl_white;
sdl_bytesperpixel = sdl_pixelformat->BytesPerPixel;
#else
printf("Creating window surface and buffer surface\n");
sdl_windowsurface = SDL_GetWindowSurface(sdl_window);
sdl_pixelformat = sdl_windowsurface->format;
sdl_black = SDL_MapRGB(sdl_pixelformat, 0, 0, 0);
sdl_white = SDL_MapRGB(sdl_pixelformat, 255, 255, 255);
sdl_foreground = sdl_black;
sdl_background = sdl_white;
sdl_bytesperpixel = sdl_pixelformat->BytesPerPixel;
buffer_size = width * height * sdl_bytesperpixel;
buffer = malloc(buffer_size);
sdl_buffersurface = SDL_CreateRGBSurfaceWithFormatFrom(
buffer, sdl_displaywidth, sdl_displayheight, sdl_bytesperpixel * 8,
sdl_displaywidth * sdl_bytesperpixel, sdl_pixelformat->format);
#endif
printf("SDL initialised\n");
return 0;
}

View File

@@ -99,7 +99,9 @@
#include "ubf3defs.h"
#include "unwinddefs.h"
#include "vars3defs.h"
#ifdef XWINDOW
#include "xwinmandefs.h"
#endif
#include "z2defs.h"
#ifdef DOS
@@ -109,10 +111,14 @@ extern IOPAGE *IOPage68K;
extern KbdInterface currentkbd;
extern DspInterface currentdsp;
extern MouseInterface currentmouse;
#else
#elif defined(XWINDOW)
extern DspInterface currentdsp;
#endif /* DOS */
#ifdef SDL
extern void process_SDLevents();
#endif
typedef struct conspage ConsPage;
typedef ByteCode *InstPtr;
@@ -1118,8 +1124,12 @@ check_interrupt:
* If the system is configured with SIGIO handling we have a hint
* that allows us to cheaply skip if there's nothing to do
*/
#ifdef XWINDOW
process_Xevents(currentdsp);
#endif
#ifdef SDL
process_SDLevents();
#endif
if (IO_Signalled) {
IO_Signalled = FALSE;
process_io_events();