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Add SCEW in comments (Net Yaroze)

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kalymos
2026-03-24 11:27:05 +01:00
parent f846126556
commit 3c6b0b0a91

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@@ -555,13 +555,14 @@ void PerformInjectionSequence(uint8_t injectSCEx) {
1: NTSC-U/C | SCEA | Sony Computer Entertainment America
2: PAL | SCEE | Sony Computer Entertainment Europe
Stored in 6 bytes (48 bits); only the first 44 bits are used during injection.
0x59, 0xC9, 0x4B, 0x5D, 0x9A, 0x02 | SCEW | Worldwide / Net Yaroze
*/
static const uint8_t allRegionsSCEx[3][6] = {
{ 0x59, 0xC9, 0x4B, 0x5D, 0xDA, 0x02 }, // SCEI
{ 0x59, 0xC9, 0x4B, 0x5D, 0xFA, 0x02 }, // SCEA
{ 0x59, 0xC9, 0x4B, 0x5D, 0xEA, 0x02 } // SCEE
};
const uint16_t BIT_DELAY = 4000; // 4000us is the standard bit timing for SCEx signal (approx. 250 bps)
const uint8_t isWfck = wfck_mode; // Cache wfck_mode to save CPU cycles during the bit loop
/**