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changed B(I,D)(X,Y) instructions to increment/decrement inside if; (avoids reloading values to test them) and removed B(X,Y)NE macros changed default cpuid to 15 so real time clock is always set use ppa instead of ppn to avoid << 10 on every memory reference changed newkeys() so illegal keys give illegal instruction vs fatal() removed hack to patch Primos for rev 23 SSSN check added code to SSSN to skip the check loop immediately following removed #ifdef FAST from a few places, just use the faster code added code to LDA trace to also display as two octal bytes
Description
Prime 50-Series Emulator
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