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added INCRP macro - now does 32-bit increments of RP for speed added ADDRP macro to return RP incremented by n (CGT) changed globals to static (didn't help speed much - thought it might) moved around some functions changed shift instructions to create bitmask at runtime (faster) manually inlined mathexception (but used inline keyword in later revs)
Description
Prime 50-Series Emulator
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