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fixup! 3b2: Fix for clock drift when idling
Forgot to attribute this commit to Seth Morabito <web@loomcom.com> as author. When the 3B2 simulator was set to allow idling, there was significant clock drift related to the primary timer unit. It turns out that the simulator was using `AIO_SET_INTERRUPT_LATENCY` and `sim_rtcn_tick_ack` incorrectly. They are not needed with the structure of system timers in the 3B2 architecture.
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