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Demolition Derby: negate sp_col for correct sprite colors

Is this the correct way?
This commit is contained in:
Gyorgy Szombathelyi 2019-12-15 14:12:15 +01:00
parent 12dc03532b
commit 7ed0d31c84

View File

@ -701,7 +701,7 @@ begin
end case;
end if;
sp_palette_addr <= sp_col(1 downto 0) & sp_vid;
sp_palette_addr <= not sp_col(1 downto 0) & sp_vid;
end if;