Gyorgy Szombathelyi
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da005fdd1b
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NES: factor out GameLoader from toplevel
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2020-02-20 13:39:53 +01:00 |
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Gyorgy Szombathelyi
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0cb69d733e
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NES: update mappers
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2020-02-20 12:18:18 +01:00 |
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Gyorgy Szombathelyi
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8b0c06f838
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NES: [PPU] Timing fixes
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2020-02-20 11:48:29 +01:00 |
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Gyorgy Szombathelyi
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002b091ddb
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NES: [PPU] align video clock to system clock
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2020-02-20 11:28:55 +01:00 |
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Gyorgy Szombathelyi
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687723ac05
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NES: [PPU] Infer OAM to BRAM
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2020-02-20 10:35:10 +01:00 |
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Gyorgy Szombathelyi
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454e576a73
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NES: [PPU] Delay spr_overflow
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2020-02-19 21:22:09 +01:00 |
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Gyorgy Szombathelyi
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241876317d
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NES: Revert before extra sprites, it's a resource hog
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2020-02-19 18:16:57 +01:00 |
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Gyorgy Szombathelyi
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8a028f21e2
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NES: Add mapper83, small fix for mapper 153
Author: Cray Elliott <MP2E@archlinux.us>
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2020-02-18 13:39:11 +01:00 |
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Gyorgy Szombathelyi
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8fa561da55
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NES: mapper 30: fix Twin Dragons graphical corruption
Author: Cray Elliott <MP2E@archlinux.us>
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2020-02-18 13:38:13 +01:00 |
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Gyorgy Szombathelyi
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f3416fe71c
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NES: use common MiST modules, fix PAL video
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2020-02-18 13:31:32 +01:00 |
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Gyorgy Szombathelyi
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631843c500
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NES: remove unused file
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2019-11-10 01:08:11 +01:00 |
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Gyorgy Szombathelyi
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22ae3cb742
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NES: add the NMI signal fix from C64
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2019-11-10 01:06:16 +01:00 |
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Gyorgy Szombathelyi
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a5f7eec372
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NES: update from MiSTer repo
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2019-11-10 00:45:44 +01:00 |
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Gyorgy Szombathelyi
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be20434625
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NES: use dedicated PLL output for SDRAM_CLK
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2019-11-09 15:35:15 +01:00 |
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Gyorgy Szombathelyi
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e577713f2f
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NES: add joystick swap option
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2019-11-09 15:08:48 +01:00 |
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Gyorgy Szombathelyi
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f6cc6ff597
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Common update for user_io
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2018-12-22 12:26:05 +01:00 |
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Gyorgy Szombathelyi
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19d9811dd3
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[NES] Use qip files for T65 and FM chip + output current for VGA pins
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2018-12-11 23:20:25 +01:00 |
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Gyorgy Szombathelyi
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7c333e5924
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[NES] Allow infering palette lookup tables in BRAM
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2018-12-11 22:41:54 +01:00 |
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Sebastien Delestaing
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14bb2e028c
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Cleanup, merge new mmu supporting many more mappers
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2018-12-11 18:54:23 +01:00 |
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Sebastien Delestaing
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3162e9ed2b
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[NES] Fixes audio in SM3 + cleanup
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2018-12-10 21:34:22 +01:00 |
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Sebastien Delestaing
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d97f32f001
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[NES] Switch to T65 CPU
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2018-12-10 20:27:45 +01:00 |
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Gyorgy Szombathelyi
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8fd340ea50
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[NES] Allow inferring inbuf to BRAM
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2018-10-12 01:02:16 +02:00 |
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Gyorgy Szombathelyi
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a9d8aa7d9a
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[NES] Stabilize timing
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2018-10-12 00:57:31 +02:00 |
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sorgelig
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3067b3afe3
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[NES] Add support for YPbPr video.
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2017-01-10 08:36:44 +08:00 |
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Sebastien Delestaing
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22ec029324
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[NES] Add Mapper165 (not fonctional)
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2016-10-12 09:58:47 +02:00 |
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Sebastien Delestaing
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84d5cf3535
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[NES] Improvements to Mapper16
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2016-10-11 13:16:02 +02:00 |
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Sebastien Delestaing
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b48f930a4e
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[NES] First implementation of Bandai mapper (16)
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2016-10-10 17:21:00 +02:00 |
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Sebastien Delestaing
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246257cdf4
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[NES] Support SUROM with 512KB of PRG ROM
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2016-10-10 13:00:03 +02:00 |
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Sebastien Delestaing
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48514994ea
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[NES] Cleanup
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2016-10-10 10:28:14 +02:00 |
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Sebastien Delestaing
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3a55ab7bbe
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[NES] Fix compilation
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2016-10-10 09:50:26 +02:00 |
|
Newsdee
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e9dfdcd495
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Added option to switch palette between FCEUX (very common) and Unsaturated-V6 (very close to NTSC).
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2016-10-09 19:40:51 +08:00 |
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Sebastien Delestaing
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4e062381e6
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[NES] Fix more MMC1 regressions
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2016-10-07 15:59:56 +02:00 |
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Sebastien Delestaing
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837a5c2ebc
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[NES] Fix regressions on MMC1, fix mapper7, fix OSD spurious events
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2016-10-05 09:06:17 +02:00 |
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Sebastien Delestaing
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0b5a8dd347
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[NES]Disconnect keyboard when OSD is visible
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2016-09-24 18:10:02 +02:00 |
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Newsdee
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da4ff97d78
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[NES] Added option to hide the overscan area noticeable in some games.
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2016-09-24 23:20:02 +08:00 |
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Sebastien Delestaing
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172f31b144
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[NES]Report loader status on LED
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2016-09-23 17:30:44 +02:00 |
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Sebastien Delestaing
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65bfa3136f
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[NES]Cleanup in MMC1
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2016-09-23 15:57:37 +02:00 |
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Sebastien Delestaing
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0d6df45d7f
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Fix regression on MMC1 (Airwolf US)
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2016-09-23 13:29:01 +02:00 |
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Sebastien Delestaing
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836db491ca
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Added Powerpad support
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2016-09-22 11:17:18 +02:00 |
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Sebastien Delestaing
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6a9d2bea76
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First shot at the Mapper42. Ai Senshi Nicol works.
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2016-09-21 17:15:00 +02:00 |
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Sebastien Delestaing
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74372fcb52
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Add option to invert mirroring logic
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2016-09-21 11:33:42 +02:00 |
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Sebastien Delestaing
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07b3ca267b
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A lot of fixes to MMC1, some to MMC3
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2016-09-20 17:00:45 +02:00 |
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Sebastien Delestaing
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2082bffe09
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Cleanup more registers on reset
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2016-09-20 11:34:25 +02:00 |
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Sebastien Delestaing
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f7ee9f1e4d
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Cleanup scanlines implementation
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2016-09-19 15:51:47 +02:00 |
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Sebastien Delestaing
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f5f91da6a6
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Extend reset time after download
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2016-09-19 15:15:49 +02:00 |
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Sebastien Delestaing
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441c07787c
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Attempt to fix DRAM instability
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2016-09-19 09:51:08 +02:00 |
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Sebastien Delestaing
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52ee9c65da
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[NES] Game loader and compatibility improvements
Ignore dirty headers (Fantasy Zone now runs for example)
Implement 4 screen mirroring for MMC3 (Gauntlet runs)
Implement Mapper 206 (untested)
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2016-09-09 17:05:04 +02:00 |
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Sebastien Delestaing
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53f21e9fad
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[NES] Fix init of RAMBO1 mapper
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2016-09-06 16:52:58 +02:00 |
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Sebastien Delestaing
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03b0b1a838
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[NES] Support for MMC4
Famicom Wars OK
Fire Emblem Gaiden OK
Fire Emblem FAIL
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2016-09-06 14:20:17 +02:00 |
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Sebastien Delestaing
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8788ea01e3
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[NES] Fix MMC2 latch0 handling
Makes it conform to spec but doesn't have any visual effect as far as I can tell.
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2016-09-06 12:05:21 +02:00 |
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