Gyorgy Szombathelyi
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19d9811dd3
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[NES] Use qip files for T65 and FM chip + output current for VGA pins
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2018-12-11 23:20:25 +01:00 |
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Gyorgy Szombathelyi
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7c333e5924
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[NES] Allow infering palette lookup tables in BRAM
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2018-12-11 22:41:54 +01:00 |
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Sebastien Delestaing
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14bb2e028c
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Cleanup, merge new mmu supporting many more mappers
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2018-12-11 18:54:23 +01:00 |
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Sebastien Delestaing
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3162e9ed2b
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[NES] Fixes audio in SM3 + cleanup
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2018-12-10 21:34:22 +01:00 |
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Sebastien Delestaing
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d97f32f001
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[NES] Switch to T65 CPU
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2018-12-10 20:27:45 +01:00 |
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Gyorgy Szombathelyi
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8fd340ea50
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[NES] Allow inferring inbuf to BRAM
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2018-10-12 01:02:16 +02:00 |
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sorgelig
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3067b3afe3
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[NES] Add support for YPbPr video.
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2017-01-10 08:36:44 +08:00 |
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Sebastien Delestaing
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22ec029324
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[NES] Add Mapper165 (not fonctional)
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2016-10-12 09:58:47 +02:00 |
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Sebastien Delestaing
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84d5cf3535
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[NES] Improvements to Mapper16
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2016-10-11 13:16:02 +02:00 |
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Sebastien Delestaing
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b48f930a4e
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[NES] First implementation of Bandai mapper (16)
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2016-10-10 17:21:00 +02:00 |
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Sebastien Delestaing
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246257cdf4
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[NES] Support SUROM with 512KB of PRG ROM
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2016-10-10 13:00:03 +02:00 |
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Sebastien Delestaing
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48514994ea
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[NES] Cleanup
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2016-10-10 10:28:14 +02:00 |
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Sebastien Delestaing
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3a55ab7bbe
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[NES] Fix compilation
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2016-10-10 09:50:26 +02:00 |
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Newsdee
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e9dfdcd495
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Added option to switch palette between FCEUX (very common) and Unsaturated-V6 (very close to NTSC).
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2016-10-09 19:40:51 +08:00 |
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Sebastien Delestaing
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4e062381e6
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[NES] Fix more MMC1 regressions
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2016-10-07 15:59:56 +02:00 |
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Sebastien Delestaing
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837a5c2ebc
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[NES] Fix regressions on MMC1, fix mapper7, fix OSD spurious events
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2016-10-05 09:06:17 +02:00 |
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Sebastien Delestaing
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0b5a8dd347
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[NES]Disconnect keyboard when OSD is visible
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2016-09-24 18:10:02 +02:00 |
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Newsdee
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da4ff97d78
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[NES] Added option to hide the overscan area noticeable in some games.
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2016-09-24 23:20:02 +08:00 |
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Sebastien Delestaing
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65bfa3136f
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[NES]Cleanup in MMC1
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2016-09-23 15:57:37 +02:00 |
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Sebastien Delestaing
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0d6df45d7f
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Fix regression on MMC1 (Airwolf US)
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2016-09-23 13:29:01 +02:00 |
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Sebastien Delestaing
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836db491ca
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Added Powerpad support
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2016-09-22 11:17:18 +02:00 |
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Sebastien Delestaing
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6a9d2bea76
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First shot at the Mapper42. Ai Senshi Nicol works.
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2016-09-21 17:15:00 +02:00 |
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Sebastien Delestaing
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74372fcb52
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Add option to invert mirroring logic
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2016-09-21 11:33:42 +02:00 |
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Sebastien Delestaing
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07b3ca267b
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A lot of fixes to MMC1, some to MMC3
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2016-09-20 17:00:45 +02:00 |
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Sebastien Delestaing
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2082bffe09
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Cleanup more registers on reset
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2016-09-20 11:34:25 +02:00 |
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Sebastien Delestaing
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f7ee9f1e4d
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Cleanup scanlines implementation
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2016-09-19 15:51:47 +02:00 |
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Sebastien Delestaing
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52ee9c65da
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[NES] Game loader and compatibility improvements
Ignore dirty headers (Fantasy Zone now runs for example)
Implement 4 screen mirroring for MMC3 (Gauntlet runs)
Implement Mapper 206 (untested)
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2016-09-09 17:05:04 +02:00 |
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Sebastien Delestaing
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53f21e9fad
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[NES] Fix init of RAMBO1 mapper
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2016-09-06 16:52:58 +02:00 |
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Sebastien Delestaing
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03b0b1a838
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[NES] Support for MMC4
Famicom Wars OK
Fire Emblem Gaiden OK
Fire Emblem FAIL
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2016-09-06 14:20:17 +02:00 |
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Sebastien Delestaing
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8788ea01e3
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[NES] Fix MMC2 latch0 handling
Makes it conform to spec but doesn't have any visual effect as far as I can tell.
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2016-09-06 12:05:21 +02:00 |
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Sebastien Delestaing
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92133516e7
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[NES] Add scanlines support
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2016-09-06 09:50:17 +02:00 |
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sorgelig
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82d58b066f
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[NES] Small refactoring in video.
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2016-01-13 20:38:30 +08:00 |
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sorgelig
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575e06df49
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[NES] Video module optimization.
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2016-01-07 22:15:27 +08:00 |
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sorgelig
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e541d27dbe
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[NES] Fix missed scan lines in 15kHz mode.
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2016-01-07 01:03:21 +08:00 |
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sorgelig
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3200ed2cb5
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[NES] Add NTSC RGBS mode.
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2016-01-06 15:04:47 +08:00 |
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harbaum
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7317165581
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NES cleanup and code release
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2014-09-22 07:34:47 +00:00 |
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